Arcanum High Resolution Patch is an extensive engine hack and probably the most complex mod I've done up to this point. It rewrites a lot of code to make the engine fully scalable to any resolution, and calculates positions of all elements of the interface (well over 1000 offsets) for the desired width and height by using formulas. Additionally, it adds full HD main menu backgrounds, bordering to most UI graphics, a completely new size 18 dialog font, adjusts sound positioning, fixes a number of UI bugs and disables sprite mirroring (if used without the UAP). ![]() Final Fantasy 7 Hi res patch. I also tried using the high-res patch and setting the official config program to Software Render. CLOUD'S HEAD IS NOW NORMAL. The patch is finally ready, and the bugs like crashes in starport menu are gone now. You can finally play Dune 2000 in hi-res, which makes selecting units and pending to the map a lot easier. Please note: in order to get both the sub-houses fix and the mission select mod working with the script, you should install both BEFORE you apply the high-res patch. Jun 22, 2004 why would they waste resources releasing a patch for a game hardly anyone bought? Like getting the High Res Cloud from the final battle, in. Feb 17, 2007 Final Fantasy VII PC Hi Res Patch for v1.02. But when i try to install the high res patch when i start it up I immediately. I can only find one for Cloud. Features: • Full support for any resolution. • All elements of the interface perfectly centered. • Full HD main menu backgrounds. • Full compatibility with any mods that are based off the 1.0.7.4 version. • Full compatibility with older save games. • Improved Compact UI. Can now be accessed anytime by pressing F10. • Optional larger dialog and logbook fonts. The patch runs on WeiDU, as it includes a rather flexible binary patcher with support for formulas. Qwinn's search and replace macro is also used. The project took me many weeks of heavy reverse-engineering and debugging, as I had to go through the whole interface and many other functions to properly adapt the game for higher resolutions and make the engine fully scalable. I tried my best to keep everything as close to original as possible. California drivers license security features. Game version: Arcanum.exe version 1.0.7.4 (English) required. Any modifications of it (this includes the UAP) will also work. Note: A lot of data in German and French versions is shifted, most probably due to a different copy protection used. However, the English Arcanum.exe should work properly with the localized versions. Resolution: Any resolution is possible, if it isn't smaller than the original 800x600. Even non-standard resolutions like, e.g. 1333x789 will work, if the game is run in a window or your video card supports custom resolutions. Mods: Fully compatible with any mods that use Arcanum.exe version 1.0.7.4 (English), clean or modified. Save games: Fully compatible with older save games. You can change resolution as many times as you want, without starting a new game. Version 1.0 -Initial version. Version 1.1 - Fixed the spells/skills buttons on the bottom panel. The spells/skill menu doesn't disappear anymore if the corresponding button is still pressed. - Added a new optional component: Compact Options Screen. This breaks the options screen into 3 parts (top, middle and bottom), just like with the other menus. - Fixed mouse cursor detection issues with the character creation menu. Gender, race and background fields now get properly detected. Disable activation cmd adobe reader. - Fixed mouse cursor detection issues with many multiplayer related menus.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |